The /boom
command allows you to explode a player.
When executed, it will spawn an explosion at the targets' locations.
/boom targets
[<targets>]
: entitiesSpecifies the entities to explode. If unspecified, it will explode yourself.
node | description |
---|---|
boom |
allows you to use the boom command (with no arguments) |
boom.targets |
allows you to use the boom command with the [<targets>] argument |