A shopping cart is a drivable vehicle entity used primarily for fast transport of players.
Shopping carts can not yet be obtained in survival, although a crafting recipe may be added in a future update.
For now, they can only be obtained through Creative mode, or by using commands.
A player enters a shopping cart by using it, if the shopping cart is not fully occupied.
A shopping cart can be exited by sneaking.
Shopping carts turn with mouse-look.
Shopping carts that have an engine are driven using the forward key.
Shopping carts are equipped with an engine by default.
The engine can be removed with shears, which will drop the engine as an item.
The engine item can be used on a shopping cart to equip it.
When entering a shopping cart that has an engine, the engine will automatically start, and will start playing the idle sound.
To stop the engine, you can get out of the cart, and punch it.
The engine sounds are recordings of Torchwood_one's car.
Sound | Description | Resource Location | Translation Key |
---|---|---|---|
While the engine is on | entity.vehicle.shopping_cart.v8_idle |
subtitles.entity.vehicle.shopping_cart.v8.idle |
|
While driving | entity.vehicle.shopping_cart.v8_revving |
subtitles.entity.vehicle.shopping_cart.v8.revving |
|
When sheared | entity.snow_golem.shear |
subtitles.item.shears.shear |
|
When an engine is equipped | item.armor.equip_chain |
subtitles.item.armor.equip_chain |
|
When the engine is stopped | entity.item.break |
subtitles.entity.item.break |
Name | Identifier | Translation Key |
---|---|---|
Shopping Cart | dmadditions:shopping_cart |
entity.dmadditions.shopping_cart |
Name | Identifier | Translation Key |
---|---|---|
Shopping Cart | dmadditions:shopping_cart |
item.dmadditions.shopping_cart |
Main Article: Entity Format
EngineStarted
: 1 or 0 (true/false) - true if the engine is started.HasEngine
: 1 or 0 (true/false) - true if the shopping cart has an engine Flyable
: 1 or 0 (true/false) - true if the shopping cart can fly.